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旧 2021-10-03, 19:34   #1
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默认 The Matrix at the Heart of Computer Graphics - Cleve Moler on Mathematics and Computing


Matrices like the ones shown in the following screen shots are at the heart of computer graphics. They describe objects moving in three-dimensional space. MATLAB's Handle Graphics uses them. So does MathWork's new RoadRunner editor. And so do all popular video games and CAD packages.

ContentsUtah TeapotMRotationRz*RxRyTranslation and scalingAll togetherUtah TeapotFrom its introduction in 1976 by Martin Newell, then a grad student at the University of Utah, the Teapot has played an import role in the



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